Consolidated item tables for NetHack 3.4

tabs-341.txt Last edited 2003-04-14 for NetHack 3.4.1
Compiled for 3.2.2 by Kevin Hugo.
Updated for 3.4.1 by Dylan O'Donnell <psmith@spod-central.org>.
Converted to HTML by Kate Nepveu <knepveu@steelypips.org>.

Contents

Hypertext links within these tables will bring you to a different file, i.e., the main spoiler the table comes from.

AMULET COST WGT PROB EAT
amulet of change $150 20 130c Y
amulet of ESP 150 20 175 Y
amulet of life saving 150 20 75  
amulet of magical breathing 150 20 65 Y
amulet of reflection 150 20 75  
amulet of restful sleep 150 20 135c Y
amulet of strangulation 150 20 135c Y
amulet of unchanging 150 20 45  
amulet versus poison 150 20 165 Y
imitation AoY 0 20 0  
Amulet of Yendor 30000 20 0  

[Contents]

WEAPON (Table 1)
Dagger COST WGT PROB MATL APPEARANCE
orcish dagger $4 10 12 IRON crude dagger
dagger 4 10 30 IRON --
silver dagger 40 12 3 SILV --
athame 4 10 0 IRON --
elven dagger 4 10 10 WOOD runed dagger
Knife COST WGT PROB MATL APPEARANCE
worm tooth 2 20 0 NONE --
knife (shito) 4 5 20 IRON --
stiletto 4 5 5 IRON --
scalpel 6 5 0 METL --
crysknife 100 20 0 MINL --
Axe COST WGT PROB MATL APPEARANCE
axe 8 60 40 IRON --
battle-axe 40 120* 10 IRON double-headed axe
Pick-axe COST WGT PROB MATL APPEARANCE
pick-axe 50 100 tool IRON --
dwarvish mattock 50 120* 13 IRON broad pick
Short sword COST WGT PROB MATL APPEARANCE
orcish short sword 10 30 3 IRON crude short sword
short sword (wakizashi) 10 30 8 IRON --
dwarvish short sword 10 30 2 IRON broad short sword
elven short sword 10 30 2 WOOD runed short sword
Broadsword COST WGT PROB MATL APPEARANCE
broadsword (ninja-to) 10 70 8 IRON --
runesword 300 40 0 IRON runed broadsword
elven broadsword 10 70 4 WOOD runed broadsword
Long sword COST WGT PROB MATL APPEARANCE
long sword 15 40 50 IRON --
katana 80 40 4 IRON samurai sword
Two-handed sword COST WGT PROB MATL APPEARANCE
two-handed sword 50 150* 22 IRON --
tsurugi 500 60* 0 METL long samurai sword
Scimitar COST WGT PROB MATL APPEARANCE
scimitar 15 40 15 IRON curved sword
Saber COST WGT PROB MATL APPEARANCE
silver saber 75 40 6 SILV --
Club COST WGT PROB MATL APPEARANCE
club 3 30 12 WOOD --
aklys 4 15 8 IRON thonged club
Mace COST WGT PROB MATL APPEARANCE
mace 5 30 40 IRON --
Morning star COST WGT PROB MATL APPEARANCE
morning star 10 120 12 IRON --
Flail COST WGT PROB MATL APPEARANCE
flail (nunchaku) 4 15 40 IRON --
grappling hook 50 30 tool IRON iron hook
Hammer COST WGT PROB MATL APPEARANCE
war hammer 5 50 15 IRON --
Quarterstaff COST WGT PROB MATL APPEARANCE
quarterstaff 5 40* 11 WOOD staff
Polearm COST WGT PROB MATL APPEARANCE
partisan 10 80* 5 IRON vulgar polearm
fauchard 5 60* 6 IRON pole sickle
glaive (naginata) 6 75* 8 IRON single-edged polearm
bec-de-corbin 8 100* 4 IRON beaked polearm
spetum 5 50* 5 IRON forked polearm
lucern hammer 7 150* 5 IRON pronged polearm
guisarme 5 80* 6 IRON pruning hook
ranseur 6 50* 5 IRON hilted polearm
voulge 5 125* 4 IRON pole cleaver
bill-guisarme 7 120* 4 IRON hooked polearm
bardiche 7 120* 4 IRON long poleaxe
halberd 10 150* 8 IRON angled poleaxe
Spear COST WGT PROB MATL APPEARANCE
orcish spear 3 30 13 IRON crude spear
spear 3 30 50 IRON --
silver spear 40 36 2 SILV --
elven spear 3 30 10 WOOD runed spear
dwarvish spear 3 35 12 IRON stout spear
Javelin COST WGT PROB MATL APPEARANCE
javelin 3 20 10 IRON throwing spear
Trident COST WGT PROB MATL APPEARANCE
trident 5 25 8 IRON --
Lance COST WGT PROB MATL APPEARANCE
lance 10 180 4 IRON --
Bow COST WGT PROB MATL APPEARANCE
orcish bow 60 30 12 WOOD crude bow
bow 60 30 24 WOOD --
elven bow 60 30 12 WOOD runed bow
yumi 60 30 0 WOOD long bow
orcish arrow 2 1 20 IRON crude arrow
arrow 2 1 55 IRON --
silver arrow 5 1 12 SILV --
elven arrow 2 1 20 WOOD runed arrow
ya 4 1 15 METL bamboo arrow
Sling COST WGT PROB MATL APPEARANCE
sling 20 3 40 LEAT --
flintstone 1 10 gems MINL --
other rocks/gems/glass vary vary gems vary --
Crossbow COST WGT PROB MATL APPEARANCE
crossbow 40 50 45 WOOD --
crossbow bolt 2 1 55 IRON --
Dart COST WGT PROB MATL APPEARANCE
dart 2 1 60 IRON --
Shuriken COST WGT PROB MATL APPEARANCE
shuriken 5 1 35 IRON throwing star
Boomerang COST WGT PROB MATL APPEARANCE
boomerang 20 5 15 WOOD --
Whip COST WGT PROB MATL APPEARANCE
bullwhip 4 20 2 LEAT --
rubber hose 3 20 0 PLAS --
Unicorn horn COST WGT PROB MATL APPEARANCE
unicorn horn 100 20* tool BONE --
 
Two weapon combat -- -- none NONE --
Riding -- -- none NONE --
Bare-handed combat -- -- hand NONE --
Martial arts -- -- hand NONE --

[Contents]

WEAPON (Table 2) A B C H K M P Ra Ro S T V W =+HIT SDAM SAVG LDAM LAVG
Dagger b b b s b - - E E b E E E          
orcish dagger                           2 d3 2 d3 2
dagger                           2 d4 2.5 d3 2
silver dagger                           2 d4 2.5 d3 2
athame                           2 d4 2.5 d3 2
elven dagger                           2 d5 3 d3 2
Knife b - s E b - - s E s s - s          
worm tooth                             d2 1.5 d2 1.5
knife (shito)                             d3 2 d2 1.5
stiletto                             d3 2 d2 1.5
scalpel                           2 d3 2 d3 2
crysknife                           3 d10 5.5 d10 5.5
Axe - E s - s - - s - - b E s          
axe                             d6 3.5 d4 2.5
battle-axe                             d8+d4 7.0 d6+2d4 8.5
Pick-axe E E b - b - - b - - b s -          
pick-axe                             d6 3.5 d3 2
dwarvish mattock                           -1 d12 6.5 d8+2d6 11.5
WEAPON A B C H K M P Ra Ro S T V W =+HIT SDAM SAVG LDAM LAVG
Short sword b b - s s - - b E E E s b          
orcish short sword                             d5 3 d8 4.5
short sword (wakizashi)                             d6 3.5 d8 4.5
dwarvish short sword                             d7 4 d8 4.5
elven short sword                             d8 4.5 d8 4.5
Broadsword - s - - s - - - s s b s -          
broadsword (ninja-to)                             2d4 5 d6+1 4.5
runesword                             2d4 5 d6+1 4.5
elven broadsword                             d6+d 4 6.0 d6+1 4.5
Long sword - s - - E - - - s E b E -          
long sword                             d8 4.5 d12 6.5
katana                           1 d10 5.5 d12 6.5
Two-handed sword - E - - s - - - b E b E -          
two-handed sword                             d12 6.5 3d6 10.5
tsurugi                           2 d16 8.5 d8+2d6 11.5
Scimitar s s - b b - - - s b s b -          
scimitar                             d8 4.5 d8 4.5
Saber E b - b s - - - s b s b -          
silver saber                             d8 4.5 d8 4.5
WEAPON A B C H K M P Ra Ro S T V W =+HIT SDAM SAVG LDAM LAVG
Club s s E s b - E - s - - - s          
club                             d6 3.5 d3 2
aklys                             d6 3.5 d3 2
Mace - s E b s - E - s - b - b          
mace                             d6+1 4.5 d6 3.5
Morning star - s b - s - E b b - b - -          
morning star                             2d4 5 d6+1 4.5
Flail - b s - b - E s b s b - -          
flail (nunchaku)                             d6+1 4.5 2d4 5
grappling hook                             d2 1.5 d6 3.5
Hammer - E s - b - E b b - b E -          
war hammer                             d4+1 3.5 d4 2.5
Quarterstaff s b E E - b E b - b b b E          
quarterstaff                             d6 3.5 d6 3.5
Polearm - - s b s - s s b s b s s          
partisan                             d6 3.5 d6+1 4.5
fauchard                             d6 3.5 d8 4.5
glaive (naginata)                             d6 3.5 d10 5.5
bec-de-corbin                             d8 4.5 d6 3.5
spetum                             d6+1 4.5 2d6 7
lucern hammer                             2d4 5 d6 3.5
guisarme                             2d4 5 d8 4.5
ranseur                             2d4 5 2d4 5
voulge                             2d4 5 2d4 5
bill-guisarme                             2d4 5 d10 5.5
bardiche                             2d4 5 3d4 7.5
halberd                             d10 5.5 2d6 7
WEAPON A B C H K M P Ra Ro S T V W =+HIT SDAM SAVG LDAM LAVG
Spear - s E b s b s s b b b s b          
orcish spear                             d5 3 d8 4.5
spear                             d6 3.5 d8 4.5
silver spear                             d6 3.5 d8 4.5
elven spear                             d7 4 d8 4.5
dwarvish spear                             d8 4.5 d8 4.5
Javelin - - s b s b s E - b b b b          
javelin                             d6 3.5 d6 3.5
Trident - s s b b - s b - - b b b          
trident                             d6+1 4.5 3d4 7.5
Lance - - - - E - b - - s b s -          
lance                             d6 3.5 d8 4.5
Bow - b s - b - b E - E b - -          
orcish bow                             d2 1.5 d2 1.5
bow                             d2 1.5 d2 1.5
elven bow                             d2 1.5 d2 1.5
yumi                             d2 1.5 d2 1.5
orcish arrow                             d5 3 d6 3.5
arrow                             d6 3.5 d6 3.5
silver arrow                             d6 3.5 d6 3.5
elven arrow                             d7 4 d6 3.5
ya                           1 d7 4 d7 4
WEAPON A B C H K M P Ra Ro S T V W =+HIT SDAM SAVG LDAM LAVG
Sling s - E s - - b E - - b b s          
sling                             d2 1.5 d2 1.5
flintstone                             d6 3.5 d6 3.5
other rocks/ gems/ glass                             d3 2 d3 2
Crossbow - - - - s b b E E - b - -          
crossbow                             d2 1.5 d2 1.5
crossbow bolt                             d4+1 3.5 d6+1 4.5
Dart b - - E - - b E E - E - E          
dart                             d3 2 d2 1.5
Shuriken - - - s - b b s s E b - b          
shuriken                           2 d8 4.5 d6 3.5
Boomerang E - E - - - b E - - b - -          
boomerang                             d9 5 d9 5
Whip E - - - - - - b - - b - -          
bullwhip                             d2 1.5 1 1
rubber hose                             d4 2.5 d3 2
Unicorn horn s - b E - - s - - - s - -          
unicorn horn                           1 d12 6.5 d12 6.5
Two weapon combat b b - - s - - - E E s s -          
Riding b b - - E - - b b s b s b          
Bare-handed combat E G G b E - b b E - s E b   d2 1.5 d2 1.5
Martial arts - - - - - G - - - G - - -   d4 2.5 d4 2.5

[Contents]

ARMOR: SHIRTS COST WGT PR AC M EFFECT APPEARANCE
Hawaiian shirt $ 3 5 8 0 C Shops --
T-shirt 2 5 2 0 C Shops --
SUITS COST WGT PR AC M EFFECT APPEARANCE
leather jacket 10 30 12 1 L   --
leather armor 5 150 82 2 L   --
orcish ring mail 80 250 20 2 I # crude ring mail
studded leather armor 15 200 72 3 L # --
ring mail 100 250 72 3 I   --
scale mail 45 250 72 4 I   --
orcish chain mail 75 300 20 4 I # crude chain mail
chain mail 75 300 72 5 I # --
elven mithril coat 240 150 15 5 M ### --
splint mail 80 400 62 6 I # --
banded mail 90 350 72 6 I   --
dwarvish mithril coat 240 150 10 6 M ### --
bronze plate mail 400 450 25 6 B   --
plate mail (tanko) 600 450 44 7 I ## --
crystal plate mail 820 450 10 7 G ## --
DRAGON SUITS COST WGT PR AC M EFFECT APPEARANCE
red dragon scales 500 40 0 3 D Fire --
white dragon scales 500 40 0 3 D Cold --
orange dragon scales 500 40 0 3 D Sleep --
blue dragon scales 500 40 0 3 D Elec --
green dragon scales 500 40 0 3 D Poison --
yellow dragon scales 500 40 0 3 D Acd --
black dragon scales 700 40 0 3 D Disint --
silver dragon scales 700 40 0 3 D Reflect --
gray dragon scales 700 40 0 3 D Magic --
red dragon scale mail 900 40 0 9 D Fire --
white dragon scale mail 900 40 0 9 D Cold --
orange dragon scale mail: 900 40 0 9 D Sleep --
blue dragon scale mail 900 40 0 9 D Elec --
green dragon scale mail 900 40 0 9 D Poison --
yellow dragon scale mail 900 40 0 9 D Acd --
black dragon scale mail 1200 40 0 9 D Disint --
silver dragon scale mail 1200 40 0 9 D Reflect --
gray dragon scale mail 1200 40 0 9 D Magic --
CLOAKS COST WGT PR AC M EFFECT APPEARANCE
mummy wrapping 2 3 0 0 C #Vis --
orcish cloak 40 10 8 0 C ## coarse mantelet
dwarvish cloak 50 10 8 0 C ## hooded cloak
leather cloak 40 15 8 1 L # --
cloak of displacement 50 10 10 1 C ##Displ *piece of cloth
oilskin cloak 50 10 10 1 C ###Water slippery cloak
alchemy smock 50 10 9 1 C #Poi+Acd apron
cloak of invisibility 60 10 10 1 C ##Invis *opera cloak
clk of magic resistance 60 10 2 1 C ###Magic *ornamental cope
elven cloak 60 10 8 1 C ###Stlth faded pall
robe 50 15 3 2 C ###Spell --
cloak of protection 50 10 9 3 C ###Prot *tattered cape
HELMETS COST WGT PR AC M EFFECT APPEARANCE
fedora 1 3 0 0 C   --
dunce cap 1 4 3 0 C Stupid conical hat
cornuthaum 80 4 3 0 C ##Clair conical hat
dented pot 8 10 2 1 I   --
elven leather helm 8 3 6 1 L   leather hat
helmet (kabuto) 10 30 10 1 I   *plumed helmet
orcish helm 10 30 6 1 I   iron skull cap
helm of brilliance 50 50 6 1 I Int+Wis *etched helmet
hm of opposite alignment 50 50 6c 1 I Align *crested helmet
helm of telepathy 50 50 2 1 I ESP *visored helmet
dwarvish iron helm 20 40 6 2 I   hard hat
GLOVES COST WGT PR AC M EFFECT APPEARANCE
leather gloves (yugake) 8 10 16 1 L   *old gloves
gauntlets of dexterity 50 10 8 1 L Dex *padded gloves
gauntlets of fumbling 50 10 8c 1 L Fumble *riding gloves
gauntlets of power 50 30 8 1 I Str *fencing gloves
SHIELDS COST WGT PR AC M EFFECT APPEARANCE
small shield 3 30 6 1 W   --
orcish shield 7 50 2 1 I   red-eyed
Uruk-hai shield 7 50 2 1 I   white-handed
elven shield 7 40 2 2 W   blue and green
dwarvish roundshield 10 100 4 2 I   large round
large shield 10 100 7 2 I   --
shield of reflection 50 50 3 2 S Reflect polished silver
BOOTS COST WGT PR AC M EFFECT APPEARANCE
low boots 8 10 25 1 L   walking shoes
elven boots 8 15 12 1 L Stlth *mud boots
kicking boots 8 15 12 1 I Kick *buckled boots
fumble boots 30 20 12c 1 L Fumble *riding boots
levitation boots 30 15 12c 1 L Lev *snow boots
jumping boots 50 20 12 1 L Jump *hiking boots
speed boots 50 20 12 1 L Speed *combat boots
water walking boots 50 20 12 1 L WWalk *jungle boots
high boots 12 20 15 2 L   jackboots
iron shoes 16 50 7 2 I   hard shoes

[Contents]

FOOD: Meat COST WGT PROB NUTR NUTR/WGT TIME
meatball $ 5 1 0 5 5 1
meat ring 5 1 0 5 5 1
meat stick 5 1 0 5 5 1
egg 9 1 85 80 80 1
tripe ration 15 10 140 200 20 2
huge chunk of meat 105 400 0 2000 5 20
corpse 5 vary 0 vary vary vary
Fruits and Vegetables COST WGT PROB NUTR NUTR/WGT TIME
kelp frond 6 1 0 30 30 1
eucalyptus leaf 6 1 3 30 30 1
clove of garlic 7 1 7 40 40 1
sprig of wolfsbane 7 1 7 40 40 1
apple 7 2 15 50 25 1
carrot 7 2 15 50 25 1
pear 7 2 10 50 25 1
banana 9 2 10 80 40 1
orange 9 2 10 80 40 1
melon 10 5 10 100 20 1
slime mold 17 5 75 250 50 1
People food COST WGT PROB NUTR NUTR/WGT TIME
fortune cookie 7 1 55 40 40 1
candy bar 10 2 13 100 50 1
cream pie 10 10 25 100 10 1
lump of royal jelly 15 2 0 200 100 1
pancake 15 2 25 200 100 2
C-ration 20 10 0 300 30 1
K-ration 25 10 0 400 40 1
cram ration 35 15 20 600 40 3
food ration (gunyoki) 45 20 380 800 40 5
lembas wafer 45 5 20 800 160 2
tin 5 10 75 vary vary vary

[Contents]

SCROLL COST WGT PROB MRKR APPEARANCE
mail $0 5 0 2 stamped
identify 20 5 180 14  
light 50 5 90 8  
blank paper 60 5 28 0 unlabeled
enchant weapon 60 5 80 16  
enchant armor 80 5 63 16  
remove curse 80 5 65 16  
confuse monster 100 5 53 12  
destroy armor 100 5 45 10  
fire 100 5 30 8  
food detection 100 5 25 8  
gold detection 100 5 33 8  
magic mapping 100 5 45 8  
scare monster 100 5 35 20  
teleportation 100 5 55 20  
amnesia 200 5 35 8  
create monster 200 5 45 10  
earth 200 5 18 8  
taming 200 5 15 20  
charging 300 5 15 16  
genocide 300 5 15 30  
punishment 300 5 15 10  
stinking cloud 300 5 15 20  

[Contents]

SPELLBOOK COST WGT PROB LVL READ MRKR BONUS APPEARANCE
blank paper $0 50 18 0 0 0   plain
Book of the Dead 10000 20 0 7 0 0   papyrus
Attack COST WGT PROB LVL READ MRKR BONUS APPEARANCE
force bolt 100 50 35 1 2 10    
drain life 200 50 10 2 2 20    
magic missile 200 50 45 2 2 20 Wiz  
cone of cold 400 50 10 4 21 40 Val  
fireball 400 50 20 4 12 40    
finger of death 700 50 5 7 80 70    
Healing COST WGT PROB LVL READ MRKR BONUS APPEARANCE
healing 100 50 40 1 2 10 +  
cure blindness 200 50 25 2 2 20 +  
cure sickness 300 50 32 3 6 30 Hea+  
extra healing 300 50 27 3 10 30 +  
stone to flesh 300 50 15 3 2 30    
restore ability 400 50 25 4 15 40 Mon+  
Divination COST WGT PROB LVL READ MRKR BONUS APPEARANCE
detect monsters 100 50 43 1 1 10    
light 100 50 45 1 1 10    
detect food 200 50 30 2 3 20    
clairvoyance 300 50 15 3 6 30 Sam  
detect unseen 300 50 20 3 8 30    
identify 300 50 20 3 12 30    
detect treasure 400 50 20 4 15 40 Rog  
magic mapping 500 50 18 5 35 50 Arc  
Enchantment COST WGT PROB LVL READ MRKR BONUS APPEARANCE
sleep 100 50 50 1 1 10    
confuse monster 200 50 30 2 2 20    
slow monster 200 50 30 2 2 20    
cause fear 300 50 25 3 6 30    
charm monster 300 50 20 3 6 30 Tou  
Clerical COST WGT PROB LVL READ MRKR BONUS APPEARANCE
protection 100 50 18 1 3 10    
create monster 200 50 35 2 3 20    
remove curse 300 50 25 3 10 30 Pri+  
create familiar 600 50 10 6 42 60    
turn undead 600 50 16 6 48 60 Kni  
Escape COST WGT PROB LVL READ MRKR BONUS APPEARANCE
jumping 100 50 20 1 3 10    
haste self 300 50 33 3 8 30 Bar  
invisibility 400 50 25 4 15 40 Ran  
levitation 400 50 20 4 12 40    
teleport away 600 50 15 6 36 60    
Matter COST WGT PROB LVL READ MRKR BONUS APPEARANCE
knock 100 50 35 1 1 10    
wizard lock 200 50 30 2 3 20    
dig 500 50 20 5 30 50 Cav  
polymorph 600 50 10 6 48 60    
cancellation 700 50 15 7 64 70    

[Contents]

POTION COST WGT PROB APPEARANCE
booze (sake) $50 20 42  
fruit juice 50 20 42  
see invisible 50 20 42  
sickness 50 20 42  
confusion 100 20 42  
extra healing 100 20 47  
hallucination 100 20 40  
healing 100 20 57  
restore ability 100 20 40  
sleeping 100 20 42  
water 100 20 92 clear
blindness 150 20 40  
gain energy 150 20 42  
invisibility 150 20 40  
monster detection 150 20 40  
object detection 150 20 42  
enlightenment 200 20 20  
full healing 200 20 10  
levitation 200 20 42  
polymorph 200 20 10  
speed 200 20 42  
acid 250 20 10  
oil 250 20 30  
gain ability 300 20 42  
gain level 300 20 20  
paralysis 300 20 42  

[Contents]

RING COST WGT PROB CHG
meat ring $5 1 0  
adornment 100 3 1 Y
hunger 100 3 1c  
protection 100 3 1 Y
protection from shape changers 100 3 1  
stealth 100 3 1  
sustain ability 100 3 1  
warning 100 3 1  
aggravate monster 150 3 1c  
cold resistance 150 3 1  
gain constitution 150 3 1 Y
gain strength 150 3 1 Y
increase accuracy 150 3 1 Y
increase damage 150 3 1 Y
invisibility 150 3 1  
poison resistance 150 3 1  
see invisible 150 3 1  
shock resistance 150 3 1  
fire resistance 200 3 1  
free action 200 3 1  
levitation 200 3 1  
regeneration 200 3 1  
searching 200 3 1  
slow digestion 200 3 1  
teleportation 200 3 1c  
conflict 300 3 1  
polymorph 300 3 1c  
polymorph control 300 3 1  
teleport control 300 3 1  

[Contents]

WAND COST WGT PROB CHG TYPE
light $100 7 95 15 NODIR
nothing 100 7 25 15 BEAM
digging 150 7 55 8 RAY
enlightenment 150 7 15 15 NODIR
locking 150 7 25 8 BEAM
magic missile 150 7 50 8 RAY
make invisible 150 7 45 8 BEAM
opening 150 7 25 8 BEAM
probing 150 7 30 8 BEAM
secret door detection 150 7 50 15 NODIR
slow monster 150 7 50 8 BEAM
speed monster 150 7 50 8 BEAM
striking 150 7 75 8 BEAM
undead turning 150 7 50 8 BEAM
cold 175 7 40 8 RAY
fire 175 7 40 8 RAY
lightning 175 7 40 8 RAY
sleep 175 7 50 8 RAY
cancellation 200 7 45 8 BEAM
create monster 200 7 45 15 NODIR
polymorph 200 7 45 8 BEAM
teleportation 200 7 45 8 BEAM
death 500 7 5 8 RAY
wishing 500 7 5 3! NODIR

[Contents]

TOOL COST WGT PROB CHG APPEARANCE
Containers
sack $2 15 35   bag
large box 8 350 40   --
chest 16 600 35   --
ice box 42 900 5   --
bag of holding 100 15 20   bag
bag of tricks 100 15 20 20 bag
oilskin sack 100 15 5   bag
Unlocking tools
credit card * 10 1 15   --
lock pick (osaku) 20 4 60   --
skeleton key 10 3 80   key
Light sources
tallow candle 10 2 20   candle
wax candle 20 2 5   candle
brass lantern 12 30 30 1499 --
oil lamp 10 20 45 1499 lamp
magic lamp 50 20 15   lamp
Candelabrum of Invocation 5000 10 0   candelabrum
Instruments
tin whistle 10 3 100   whistle
magic whistle 10 3 30   whistle
bugle 15 10 4   --
wooden flute 12 5 4   flute
magic flute 36 5 2 8 flute
tooled horn 15 18 5   horn
frost horn 50 18 2 8 horn
fire horn 50 18 2 8 horn
horn of plenty 50 18 2 20 horn
leather drum 25 25 4   drum
drum of earthquake 25 25 2 8 drum
wooden harp (koto) 50 30 4   harp
magic harp 50 30 2 8 harp
bell 50 30 2   --
Bell of Opening 5000 10 0 3 silver bell
Traps
beartrap 60 200 0   --
land mine 180 300 0   --
Weapon-Tools
pick-axe 50 100 20   --
grappling hook 50 30 5   iron hook
unicorn horn 100 20 0   --
Other tools
expensive camera * 200 12 15 99 --
mirror 10 13 45   looking glass
crystal ball 60 150 15 5 glass orb
lenses 80 3 5   --
blindfold 20 2 50   --
towel 50 2 50   --
saddle * 150 200 5   --
leash 20 12 65   --
stethoscope 75 4 25   --
tinning kit 30 100 15 99 --
tin opener 30 4 35   --
can of grease 20 15 15 25 --
figurine 80 50 25   --
magic marker 50 2 15 99! --

[Contents]

GEMS: Valuable gems COST WGT PROB ENGR COLORS
dilithium crystal $4500 1 28* soft white
diamond 4000 1 25* hard white
ruby 3500 1 22* hard red
jacinth 3250 1 19* hard orange
sapphire 3000 1 16* hard blue
black opal 2500 1 13* hard black
emerald 2500 1 10* hard green
turquoise 2000 1 7* soft green, blue
aquamarine 1500 1 1* hard green, blue
citrine 1500 1 4* soft yellow
amber 1000 1 1* soft yellowish brown
topaz 900 1 1* hard yellowish brown
jet 850 1 1* soft black
opal 800 1 1* soft white
chrysoberyl 700 1 1* soft yellow
garnet 700 1 1* soft red
amethyst 600 1 1* soft violet
jasper 500 1 1* soft red
fluorite 400 1 1* soft green, blue, white, violet
jade 300 1 1* soft green
agate 200 1 1* soft orange
obsidian 200 1 1* soft black
Worthless gems COST WGT PROB ENGR COLORS
black glass 0 1 76 soft black
blue glass 0 1 77 soft blue
green glass 0 1 77 soft green
orange glass 0 1 76 soft orange
red glass 0 1 77 soft red
violet glass 0 1 77 soft violet
white glass 0 1 77 soft white
yellow glass 0 1 77 soft yellow
yellowish brown glass 0 1 77 soft yellowish brown
Stones COST WGT PROB ENGR COLORS
luckstone 60 10 10 soft gray stone
touchstone 45 10 8 soft gray stone
flintstone 1 10 10 soft gray stone
loadstone 1 500 10 soft gray stone
rock 0 10 100 soft rock

[Contents]

ITEM COST WGT PROB SYM DAMAGE NUTR
gold piece $ 1 0.01 1000 $ 0 0.01
boulder 0 6000 100 ' d20 2000
statue 0 vary 900 ' d20 2500
heavy iron ball 10 480* 0 0 d25* 480*
iron chain 0 120 0 _ d4+1 120
acid venom 0 1 0 . 2d6 0
blinding venom 0 1 0 . 0 0

[Contents]

See the related spoiler files for full descriptions of each of the above fields.


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